Wednesday, 1 April 2015

documentary of humanoid robots


sony music player


technologies in military



mobile technologies in 2015

Take a step back from your iPad, iPhone, Galaxy, or whatever for a moment. What you hold in your hand today should undergo serious improvements in 2015, given the groundwork laid in 2014. For some people, taking advantage of those improvements will mean getting new devices, but many current device owners -- especially those who bought Apple's latest models -- will access them in what they already own.
1. 64-bit appsiOS 7 debuted with the 64-bit Apple A7 processor in theiPhone 5siPad Air, and iPad Mini with Retina display. Apple'sXcode 5 IDE allows creation of 64-bit apps from existing code, so the iOS world will see 64-bit apps become common in 2014. As with the transition to 64-bit apps in Mac OS X Snow Leopard, most apps won't really take advantage of the greater processing and memory capabilities in their first 64-bit versions, both because developers won't have figured out how to get the maximum effect in the first go-round, and because they won't want the 32-bit versions of their apps used on older devices to be radically inferior until enough of the market has 64-bit devices.
[ Bob Violino and Robert Scheier show how businesses today are successfully taking advantage of mobile tech, in InfoWorld's Mobile Enablement Digital Spotlight PDF special report. | The best office productivity tools for the iPad andfor Android tablets. | Keep up on key mobile developments and insights with theMobilize newsletter. ]
After Apple debuted the A7 in September, several Android smartphone makers said they too would ship 64-bit devices, likely using a recent ARM reference design . But that won't do much for them until Google has a 64-bit version of Android to run on it. Expect that in the second half of 2014, giving iOS nearly a year's lead time in 64-bitness.
2. Spatial sensitivityMotorola Mobility debuted its X8 motion coprocessor  in the Moto X this year, and Apple followed up with its own M8 motion coprocessor in the iPhone 5s, iPad Air, and Retina iPad Mini. You won't find these coprocessors in a PC, which tend not to be used in motion or with devices that move. But smartphones and tablets are used on the go and for items in motion, such as fitness monitors and navigation devices.
A motion coprocessor will make it easier for mobile devices to incorporate tracking of their own motion as well as that of peripherals into their computing. Using a coprocessor means there's less drag on (and power usage from) the main processor, so apps that use spatial sensitivty derived from motion can run all day -- even when the device is asleep. If you use GPS on your mobile device and see how it burns through your battery in minutes, you know avoiding that drainage is critical to making it a capability you'll leave turned on.
As motion processing is built into more devices, apps and peripherals that can take imaginative use of them will proliferate -- it's not just for runners and those trying to lose weight. Again, the iOS world will have a good year's lead time on this technology because motion processing is now standard in all new Apple devices, whereas only Motorola and parent company Google have it (so far) in the Android world.
3. BeaconsThey're in your neighborhood Apple Store , and they're coming to sports stadia, shopping malls, and perhaps downtowns. These little devices use Bluetooth to communicate with your mobile device and a Wi-Fi or Ethernet connection to connect to the Internet, serving as an information waystation. That may sound like just a Wi-Fi access point, but it's not -- in fact, beacons aren't access points at all.
Instead, they're location-specific points of contact. That means they serve a small area -- Bluetooth's roughly 30-foot range -- to provide custom interaction related to that specific area. For example, a walking tour, zoo, or museum could use them to know what you're looking at and provide links to relevant details or to play an audio or video for that tour segment. A stadium could use them to know where you are so that the food you ordered gets to you faster or to tell you the nearest restroom's location. A store's online help or inventory system would know what department you're shopping in.
Beacons don't require interaction, of course -- they can simply record the Bluetooth network addresses of devices that come in range to build a model of foot traffic, where people tend to linger, and so on, all of which would be of great interest to retailers, urban planners, and police. But the interesting applications for individual users will involve websites and apps that interact with beacons to know where you are, then customize content and services accordingly. There's a lot of potential for innovation  with beacons, as well as potential for marketing and other privacy abuses.
Apple is the power in beacons technology -- its iBeacons technology is in every iOS 7 device. iBeacons even lets iOS devices act as beacons (all the retailer iPads and iPod Touches now have a new use). But several companies sell stand-alone beacons, as well as beacons protocols and services that can be used in apps across multiple platforms. Some of those also use Apple's iBeacons protocols, of course.
Because Apple has by far the broadest beacon-capable user base, expect it to be the center of gravity for this technology. Again, expect Google to introduce a similar set of APIs and OS-level hooks in Android at some point.
4. MiracastIn March 2008, Apple reworked its failed Apple TV device to be a stand-alone media streamer for both local (iTunes) content and online (iTunes Store) content. In September 2010, Apple reworked its little-used AirTunes technology as AirPlay, allowing iOS and OS X devices to wirelessly stream video and audio content to the Apple TV and licensed AirPlay speakers. The combination of AirPlay and the Apple TV revolutionized media consumption, letting computers and mobile devices stream content to a variety of playback devices, as well as receive (in the case of iPad and iPhones) media from other devices. The technology has also gained traction in some businesses for conference room presentations.
But in the rest of the technology world, media streaming is a mess. The Android world has three types of physical video connectors in use (MHL, MiniHDMI, and Mobility DisplayPort), as well as two video-streaming technologies (DLNA and Miracast). Windows 8 uses WiDi, Intel's Wireless Display technology built into its current graphics coprocessors. Amazon.com's new Kindle Fire HDX tablets support Miracast.
Miracast promises to change that, though it had a rough start in 2013. Backed by the Wi-Fi Alliance that rendered the once-messy 802.11 protocols interoperable, Miracast is meant to make wireless video streaming interoperable across computers, mobile devices, and entertaiment devices like stereos, TVs, and speakers. Although Intel's WiDi incorporates the Miracast standard, many Windows PCs need driver updates to get Miracast support to actually work. The Kindle Fire HDX is certified with only one Miracast device, the Netgear Push2TV -- undermining the interoperability promise of Miracast. So far, only Google's and subidiary Motorola Mobility's recent Android devices support Miracast.
2014 will be the year that Miracast pulls together and delivers on its promise -- or follows the fate of DLNA, the clunky standard introduced in 2003 that often fails when mixing devices from different manufacturers and thus flopped in the living room.
5. MBaaS
It's one of the ugliest terms of tech today, and its meaning is highly variable and confusing, but mobile back ends as a service (MBaaS) is both increasingly important to developers and, I believe, about to go through a major shift. Forrester Research had a good explanation of MBaaS in 2012 when the term began to proliferate: middleware to data management and authentication services that mobile apps would need if the apps were part of a deeper data-driven service. Today, MBaaS is used to mean almost any cloud-resident service an app may need access to, such as video rendering, payment processing, location information lookup, and ad serving.
One sales pitch for today's expansive "any services" version of MBaaS is that mobile devices have too little processing power and storage capacity to do "real" computing, so they need an assist from the cloud. That's not true with the Apple devices and high-end Android devices from the last few years, of course, but it's true that tapping into the cloud provides an almost limitless set of capabilities that developers can use rather than re-create, allowing them to weave together more function
If you use Chrome OS, the chrome browser, or Windows 8's Metro side -- or Web apps in general -- you already see thatthe mashup notion that briefly shone in the late 2000s is alive and well, but without that name. MBaaS is now effectively a services offering for functionality, rather than apps or infrastructure, that app developers will pull together no matter what devices their software runs on.
That's where I believe the MBaaS shift will occur in 2014. The "M" part will go away because the same logic applies to desktop and Web apps, too. The "B" part will also go away, because the notion of a back end is too confining and assumes a central data center model when in fact services (like APIs) will come from multiple sources and be federated. It's really just services, and they will enrich mobile apps even more.
In other words, MBaaS is going to yield to simply cloud-delivered services. That's why Software AG bought former mashup king JackBe, eBay bought PayPal, Facebook bought Parse, Salesforce.com's Heroku unit partnered with AnyPresence, and Google and Microsoft offer MBaaS functionality in their platform and infrastructure services.

Tuesday, 29 October 2013

ipad air

iPad Air: Escaping Apple’s Reality Distortion Field

The iPad (Apple) Reality Distortion FieldAt first glance, with the Apple Reality Distortion Field at full power, the iPad Air seems like an impeccable, immaculate device that could only ever be conceived by the magicians at Apple in California. The iPad Air is some 30% lighter and 20% thinner than the iPad that it replaces, while still retaining the same Retina display and 10 hours of battery life. Somehow, just somehow, Apple made us feel that it had yet again pulled off the impossible. In reality, the iPad Air, while very attractive, isn’t remarkable at all. The new Kindle Fire HDX, for example, has a higher-resolution screen, more battery life, weighs less, and even costs less than the iPad Air.
Apple has this amazing ability to dress up mundane advances in software and hardware as remarkable, life-changing features. This isn’t to say that Apple doesn’t have an industry-leading industrial design department and supply chain, but objectively the lead that Apple has over the software, design, and manufacturing departments of other companies is nowhere near as large as we think. This is what we refer to as the Apple Reality Distortion Field (RDF).
Angelic Steve JobsThe cause of the RDF is multifaceted. The term was originally applied to Steve Jobs himself, who used a mix of charisma, hyperbole, and cult of personality to convince people — colleagues, developers, an adoring audience — that Apple was capable of regularly making the impossible possible. At some point, though, following a slew of beautiful and functional products — the iPod, the iPhone, the iPad — Apple itself became the source of the RDF. Without going into the sociological and psychological causes of the RDF, it’s simply enough to say this: If you sell hundreds of millions of devices that regularly score the highest marks in customer satisfaction surveys, and often provide the first high-quality computing experience the person has ever had, those devices become revered — and the maker of those devices is deified.
As you probably know, when reverence, faith, or love enter the equation, all hope of objectivity goes out the window. For those inside the RDF — for those who look at Apple with rose-tinted glasses — there is nothing particularly unusual about this behavior. Much in the same way that we find a lover’s mannerisms disproportionately adorable, or put up with friends and loved ones treating us poorly, Apple appears to be capable of doing no wrong. For those of us outside Apple’s RDF, however, this blind belief and adherence to a corporate and massively profitable god is puzzling at best and intolerably stupid at worst.
Which leads us neatly onto the topic of Apple’s latest illusory masterpiece: The iPad Air. If you take a quick look at your favorite tech websites, or ask a devout Apple fan for their opinion, you would think that the iPad Air is the thinnest, lightest, and most marvellous slab of technology to ever grace this planet of ours. If we take a step back and look at it objectively, though, we can see the Air for what it truly is: A very well designed tablet that is ultimately no better, and much more expensive, than an 8.9-inch Kindle Fire HDX.
Kindle Fire HDX 8.9
8.9-inch Kindle Fire HDX. Not quite as sexy as the iPad Air, but still a mean machine.
The 8.9-inch Kindle Fire HDX ($400) has a quad-core Snapdragon 800 SoC, a 2560×1600 (339 PPI) display, and battery life of between 12 (mixed use) and 18 hours (reading). Perhaps most importantly, though, the HDX is just 7.8mm thick and weighs 374 grams. The iPad Air is slightly thinner (7.5mm), but in almost every other way — weight, resolution, battery life — it is inferior to the HDX. The Snapdragon 800 is perhaps a little slower than the Air’s A7 SoC, depending on the benchmark. It’s also important to note that the iPad Air’s display is 10.1 inches at a 4:3 aspect ratio, while the HDX is only 8.9 inches at 16:10, which works out at around 20% more screen real estate for the iPad. The larger display could explain the iPad Air’s extra heft (469 grams), but the HDX’s svelte dimensions and better battery life are still very noteworthy.
iPad Air, lightness
It’s unfair, however, to naively compare the hardware without also looking at the rest of the package — and even the most hardened haters have to admit that Apple has a mighty fine package. Again, to put it in the most simple terms, if Apple didn’t produce devices that look and feel good, and operate almost flawlessly, then the Reality Distortion Field would’ve long ago faded. For those of us outside the RDF, we constantly look for flaws, no matter how small or meaningless, that can be thrown in the face of the Apple devotees — anything, really anything, to deconstruct their blind faith.
Deep down, though, we know such efforts are in vain. It will always be possible to find flaws in Apple’s software and hardware, but it’s evident that they’re ultimately of little or no consequence. Apple’s sales figures continue to swell. New users are trying Apple devices for the first time, being blown away by the experience, and becoming zealots in record quantities. Despite the continuing protestations of detractors who will do or say anything to push Apple from its pedestal, the Reality Distortion Field remains in place and in full effect.

Wednesday, 21 August 2013

future technologies set to rule the world

3-D Printing


3-D printing technology helps you print parts and materials practically at your desktop. The technology is poised to explode and become as common as a Smartphone, thanks to falling prices in commodities. In the future, 50% of parts used in a jet engine could be manufactured by 3D printers. 


The 3-D printing market could nearly double by 2019, and become a $6.5 billion industry from less than $3.5 billion today, according according to Wohlers Associates, the independent consulting firm that provides technical and strategic advice on the new developments and trends in rapid product development, AM, and 3D printing.


 E-cigarettes


“Cigarette smoking is injurious to health,” the quote is carried every where from the boxes containing tobacco products to the starting scenes once the theaters roll up curtains. The nicotine addicts try out many ways to combat their addiction like nicotine chewing gum. This is where the technology steps in by offering battery-powered smokes that are ostensibly less toxic than regular cigarettes. They come in both disposable and reusable form.


Though E-cigarettes are only big in US, they will see a 50 percent CAG (Compound Annual Growth) in coming years, depending on regulation and penetration into retail, according to CITI.


 Genomics And Personalized Medicine


With advancements in the technology people are inclining more on tweaking the genome make up to avoid dread full diseases like cancer or genetic disorders like Down’s Syndrome, or simply to have strong progeny.  The genomics market is already exploding, and sales could increase to $2.1 billion by 2015, compared with $700 million in 2005. So far, cancer screening, pre-natal testing, and "companion diagnostics" (which are used to determine how safe another type of therapy is), are the three main areas where this tech is getting used, but in near future the technology may be used for various other reasons too.


 Mobile Payments


With boom in Smartphone market, in near future post of the population in the world will own a handset. Other than its multimedia and connectivity options, the geek gadgets are on the way to become tool for making payments. With NFC (near field communication and Android Beam) the concept is already made its way into mainstream markets. It’s already big in Japan with 55 penetration, as well as emerging markets where cell phones rule. In developed markets, it's likely to be limited to transit and retail transactions.


With about six billion phone subscriptions globally, according to Canada-based IE Market Research Corporation, mobile payments will see a $1 trillion of transaction value by 2016, opening up for new mode of payment.